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This is the developer blog of Simon Wolf, Mac and iPhone developer, owner of Otter Software Ltd.

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Entries in core animation (2)

Sunday
May232010

Core Animation - The Animator Proxy

Introduction

The animator proxy is available to NSViews and NSWindows and is completely free of Core Animation layers. As such is technically not Core Animation but is rather Cocoa Animation. However the two are so closely tied together that it is worth considering it part of Core Animation. This article explains what the animator proxy does behind the scenes when you invoke it and how to customise the animations is uses.

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Saturday
May222010

The Core Animation Series of Articles

Introduction

I am working on a project for a client where the majority of the user interface is best suited to being created as Core Animation layers. Up until this project I had tinkered with Core Animation and I had what I thought was a reasonable understanding of it but, in retrospect, this really was not the case and I have learnt a massive amount and realise that there is still a lot to learn. To both help me remember what I have learnt and to hopefully help some other people better understand Core Animation I have decided to write a series of articles about it and although they may be a little disjointed and should not be considered an end-to-end tutorial about Core Animation they will hopefully grow into a useful and understandable resource for beginners and more advanced users alike.

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